Strategies

In this article we would review strategies & methods which can increase the chanse to win in BlackJack card game.

The most essential thing to know about blackjack is the basic strategy. This strategy is simply the best way to play every possible situation, without any knowledge of the distribution of the rest of the cards in the deck. At the top of the page is the basic strategy for four or more decks when the dealer hits on soft 17, which is the most common game. Below are links to more basic strategy charts for other rules. If you only learn by heart one table I would suggest the one above. It can be played effectively under any rules.

To use the basic strategy look up your hand along the left vertical edge and the dealer's up card along the top. In both cases an A stands for ace. From top to bottom are the hard totals, soft totals, and splittable hands. Rule variations can have an effect on some borderline situations. The most flexible rules are the number of decks, whether the dealer hits or stands on a soft 17, and whether doubling is allowed after splitting. The best way to memorize the basic strategy is notice patterns and to try to understand why you should play every situation as the chart says. Then make flash cards and go over and over them until you know it cold. Do not deal out cards to yourself because the soft totals and the pairs will not occur often enough to test your knowledge.

Many people do not believe in the basic strategy because they once took the advice of someone who knew it and then lost the hand. Let me make something perfectly clear, you will not win every hand with the basic strategy! In fact, you won't even win half your hands. However, I can personally testify that while you will have short term ups and downs, over the long run you will roughly break even using it.

Card counting.
Card counting is a card game strategy used to determine when a player has a probability advantage. The term is used almost exclusively to refer to the tracking of the ratio of high cards to low cards in blackjack and its derivatives such as Spanish, although it is sometimes used to refer to obtaining a count of the distribution or remaining high cards in trick-taking games, such as contract bridge or spades.

Card counting creates two opportunities:

The player can make larger bets when he or she has the advantage. For example, the player can increase the starting bet if there are many aces and tens left in the deck, in the hope of hitting a blackjack.

The player can use information about the remaining cards to advance upon the basic strategy rules for specific hands played. For example, with many tens left in the deck, the player may double down in more situations since there is a better chance of making a strong hand.

Virtually all card counting systems do not necessitate the player to remember which cards have been played. Rather, a point system is established for the cards, and the player keeps track of a simple point count as the cards are played out from the dealer. The principle behind counting cards in blackjack is that a deck of cards with a high proportion of high cards (ten-valued cards and aces) to low cards is good for the player, while the reverse is good for the dealer. A deck rich in tens and aces improves the player's odds because blackjacks (which offer a higher payout than other winning hands) become more common, the dealer is more likely to bust a stiff hand, and double-downs are more successful.

Contrary to the popular myth, card counters do not need savant qualities in order to count cards, because they are not tracking and memorizing specific cards. Instead, card counters assign a heuristic point score to each card they see and then track only the total score. This myth was depicted in the movie Rain Man, where the savant character Raymond Babbit counts through six decks with ease and a casino employee comments that it is impossible to count six decks.

Basic card counting assigns a positive, negative, or null value to each card (2 through ace). As each card is dealt, the running count is adjusted by each card's assigned value. There are multiple card-counting systems in use, but a plus-minus count — such as the Hi-Lo system proposed by Harvey Dubner in 1963 and later refined by Julian Braun and Stanford Wong — is one of the more basic and illustrative systems.

In the Hi-Lo system, the cards 2 through 6 are assigned a value of +1. Tens and face cards through aces are assigned a value of -1. Cards 7, 8, and 9 have a value of zero, or are called neutral (so they can be ignored). The Hi-Lo system is an example of a balanced card-counting system, in it there are an equal number of +1 and -1 cards in the deck, so a count of all 52 cards would result in an end count of 0.

Depending on the particular blackjack rules in a given casino, basic strategy reduces the house advantage to near 0 with some single-deck games, and less than one percent in a multi-deck game. Card counting, if done correctly, can give the player an advantage in the other direction, typically ranging from 0 to 2% over the house. To counter card counting, many casinos switched from a single deck to multiple decks, with the cards dealt out of a container known as a "shoe".

In most US jurisdictions, card counting is legal and is not considered cheating. However, most casinos have the right to ban players, with or without any reasons, and card counting is frequently used as a justification to ban a player. Usually, the casino host will simply inform the player that he is no longer welcome to play at that casino. Players must be careful not to signal the fact that they are counting. The use of electronic or other counting devices is commonly illegal.

Composition-dependent strategy.
Basic strategy is based on a player's point total and the dealer's visible card. A player's ideal decision may depend on the composition of his hand, not just the information considered in the basic strategy. For example, a player should ordinarily stand when holding 12 against a dealer 4. However, in a single deck game, the player should hit if his 12 consists of a 10 and a 2; this is because the player wants to receive any card other than a 10 if hitting, and the 10 in the player's hand is one less card available to cause a bust for the player or the dealer.

However, in situations where basic and composition-dependent strategy lead to different actions, the difference in expected value between the two decisions will be small. Additionally, as the number of decks used in a blackjack game rises, both the number of situations where composition determines the correct strategy and the house edge improvement from using a composition-dependent strategy will fall. Using a composition-dependent strategy only reduces house edge by 0.0031% in a six-deck game, less than one tenth the improvement in a single-deck game (0.0387%).

Shuffle tracking.
Techniques other than card counting can swing the advantage of casino blackjack towards the player. All such techniques are based on the value of the cards to the player and the casino, as originally conceived by Edward O. Thorp. One technique, mainly applicable in multi-deck games, involves tracking groups of cards (aka slugs, clumps, packs) during the play of the shoe, following them through the shuffle and then playing and betting accordingly when those cards come into play from the new shoe. This technique, which is admittedly much more difficult than straight card counting and requires excellent eyesight and powers of visual estimation, has the additional benefit of fooling the casino people who are monitoring the player's actions and the count, since the shuffle tracker could be, at times, betting and/or playing opposite to how a straightforward card counter would.

Arnold Snyder's articles in Blackjack Forum magazine made the information about shuffle tracking available to the general public. His book, "The Shuffle Tracker's Cookbook", mathematically analyzed the player edge obtainable from shuffle tracking based on the actual size of the tracked slug. Jerry L. Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable clumps of cards and cutting them out of play. Other legal methods of increasing a player advantage at blackjack include a wide variety of techniques for hole carding or gaining information about the next card to be dealt.

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